Abstract:
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This article presents an RPG prototype aimed at education for sustainability and awareness of the
SDGs. This prototype comprises a set of rules and mechanics developed with the intention of creating
immersive, reflective and playful learning experiences that were preliminary evaluated with 5 players
in relation to the player's experience, using the MEEGA+ model. This test, in general, had positive
results and indicated the strengths of the game: social interaction, fun and challenges. The prototype
described here has the potential to support the project through preliminary development and rule
testing. In order to achieve the objectives set out here, exploratory and applied research was used with
the aim of conception and ideation, with a focus on prototyping and rule design for the RPG that is
under development. |