Workshop Itacaré: open innovation event inspiring a digital platform prototype

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Workshop Itacaré: open innovation event inspiring a digital platform prototype

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dc.contributor.author Sonego, Luís Eduardo Faustini
dc.contributor.author Barauna, Debora
dc.contributor.author Silva, Márcia Santos da
dc.contributor.author Chaves, Carolina Wiedemann
dc.date.accessioned 2023-06-20T19:48:39Z
dc.date.available 2023-06-20T19:48:39Z
dc.date.issued 2023-06-05
dc.identifier.isbn 978-65-00-70842-4
dc.identifier.issn 2596-237x
dc.identifier.uri https://repositorio.ufsc.br/handle/123456789/247020
dc.description.abstract Open innovations are configured as creative processes, which take place in an interdependent way of interactive learning and knowledge sharing between different actors and actors, constituting an ecosystem, and taking place in the form of co-creation workshops. However, the lack of records related to workshops in the literature is noted, limiting the reflection and understanding of the role of design in these events. Based on these questions, the research project entitled “Innovation ecosystems as learning environments and design culture: a reflection by Strategic Design” (InovaDE) proposes to understand them clearly, together with the UNISINOS ecosystem, discussing its processes for bringing them together in a digital platform to be developed. Therefore, the research method used is based on participant observation and understanding of innovation events, producing records about them. On this occasion, the clipping of the Itacaré Workshop - I take care of the water that passes through me - held in March 2022 will be analyzed. This event was intended to revisit the path of Itacaré - an open project focused on the care of water, and design perspectives for the future, which had three movements: anteriority, interiority and posteriority, which will be detailed below. In the end, it was understood that the design at the Itacaré Workshop assumed a role of mediator and integrator, by relating theory and practice, provoking questions and stimulating collaboration, thus not dissociating itself from interactive learning. Finally, it was understood that the designed interactive map format was configured as a possible prototype of the intended digital knowledge platform. pt_BR
dc.language.iso pt_BR pt_BR
dc.publisher Grupo de Pesquisa VirtuHab/UFSC pt_BR
dc.subject Workshops pt_BR
dc.subject Open Innovation pt_BR
dc.subject Change of Theory pt_BR
dc.subject Process pt_BR
dc.subject Strategic Design pt_BR
dc.title Workshop Itacaré: open innovation event inspiring a digital platform prototype pt_BR
dc.title.alternative Workshop Itacaré: evento de inovação aberta inspirando um protótipo de plataforma digital pt_BR
dc.type Article pt_BR


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